X-Wing K-Wing Tournament
K-Wing, Star Wars

K-Wing at the Tournament – Part 2

X-Wing K-Wing TournamentYesterday, I posted the first half of this two-part article about my experience testing the new X-Wing K-Wing, specifically this Rebels list, at a local tournament.

This is part 2.


Match 4 – Y-Wings & Stress

In my fourth match, I went against another Squadron of Y-Wings (these ships are really having a comeback, it seems).
R3-A2
Unlike the first Y-Wing list I fought, this one also used Twin Laser Turrets, albeit with a focus on stressing the opponent (i.e. me), with BLT-A4 Y-Wings (firing both primary & secondary weapons), Twin Laser Turrets and R3-A2 to pile stress tokens onto the opponent (i.e. me).

It was not the worst match-up for my list. Y-Wings are easy to catch with an alpha strike. Yet despite killing two early on, the remaining Y-Wings still won the war of attrition.

The amount of stress tokens on the table was insane.


Match 5 – Boba Fett & Scum

My only match against a Scum and Villainy list, specifically a Lone Wolf Boba Fett in a Firespray-31 and two M3-A Scyk Interceptors with Heavy Laser Cannons.

scum and villainy Boba FettFrom the four games I lost, this one was the one I was closest to winning.

The missile strike of my Z-95 Headhunters put the hurt on Boba Fett, while Miranda Doni’s Twin Laser Turret killed the Scyk Interceptors quickly enough.

Still, Boba Fett with Lone Wolf proved to be a formidable end-game-opponent, far more so than Miranda Doni with the odd blocking Bandit Squadron Pilot.

As in Match 4, the attrition war of the late game turned against me, ultimately costing me the match.


Final Thoughts on my K-Wing List

I love the look and the general „WW2 Bomber“-feel of the K-Wing. In my opinion, it is as a true Star Wars beauty of strange ship design.

I also believe Fantasy Flight dropped the ball on the rules-design for the K-Wing.

The K-Wing does not work much better as a bomber – even with the new SLAM – and does not hold a candle to ships like the B-Wing as a heavy jouster.

The Twin Laser Turrets are nice, but probably work even better on other ships, notably the Y-Wing, so the K-Wing risks being yet another X-Wing Miniatures expansion that people will mostly buy for this upgrade, not for the ship itself.

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K-Wing, Star Wars, X-Wing

K-Wings, SLAM, Bombs and a Nerf

It appears, the K-Wing bomber for X-Wing, a ship I have been grappling with recently, received a nerf for its unique SLAM action and the use of bombs.

While I understand the ruling, I do think that it is unfortunate, as this makes it even less likely, that the K-Wing will spearhead a renaissance of bombs in the X-Wing miniatures game.


What is SLAM?

K-Wing SLAM ActionThe new, and thus far unique to the K-Wing, ability to SLAM, allows the ship a second movement, in addition to its first movement, at the price of being unable to shoot in the same turn.

While this is (and remains) a useful tool to get out of a tight spot, FFG’s previews mostly emphasised the SLAM action as a way to drop bombs and ordenance on your opponent.

Blow is a little diagram showing how FFG originally thought SLAM ought to be used to drop a bomb, specifically a Seismic Charge in this example.

swx33-slam-action-diagram2

The K-wing races past an Imperial squadron, dropping Seismic Charges in front of a half-dozen TIEs.


What is the Nerf?

Bombs like these Seismic Charges or Ion Bombs are, following the rules, dropped as the player reveals his or her maneouver dial.

Strictly speaking, there is no „reveal“ of a dial on the second part of the SLAM action.

Now FFG has decided to go against the example they presented in the previews, ruling that bombs after the first move – in the middle of a SLAM – is no longer permitted.

Slam action


Closing Thoughts

There is, in a strictly legal reading of the rules, sense behind this decision. There is no „reveal“ of a maneouver dial. Limiting the ability to drop bombs to the precise conditions outlined on the card will avoid unnecessary arguments about the rules.

At the same time, I think it is a pity, because FFG clearly „wanted“ to have it differently, and bring bombs back into the game in new and interesting ways.

I cannot help but think, that the rules-writers at FFG dropped the ball with the new SLAM action here.

  • The rule’s wording already led to plenty of debates, despite having only been in the game for less than a month.
  • The intended utility for SLAM as a delivery for bombs is now near zero.
  • Only the added cost of Advanced SLAM will even allow you to do anything a regular bomber cannot do.

I highly doubt we’ll see another Ship for the X-Wing miniatures game with SLAM in the future, and if we did, it would need pilot abilities to circumvent the odd restrictions written into the SLAM rules themselves.

Clearly a missed opportunity.

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X-Wing K-Wing Tournament
K-Wing, Star Wars, Tournament, X-Wing

K-Wing at the Tournament – Part 1

X-Wing K-Wing Tournament

As planned, I took my K-Wing list to a local tournament today. I didn’t intend to win any prizes and mostly went to play around with the K-Wing. Even so, I am a bit disappointed by the K-Wing’s performance. It’s more fragile than it seems.

Of the 5 matches I played, I lost 4.


Match 1 – Lethal Twin Laser Turrets

Twin Laser TurretsThe first game I played showed me an arguably better use of the Twin Laser Turret, which I used on Miranda Doni in the hope of getting the most out of her unique ability.

My opponent flew Dash Rendar in his Outrider, as well as two Y-Wings, both with a Twin Laser Turret.

The two Twin Laser Turrents proved particularly lethal for Miranda Doni in her K-Wing. Shooting twice a turn each, the two Y-Wings put 3 – 4 dice of damage on her most turns. Needless to say, she didn’t last long.

After the K-Wing was gone, my Z-95 Headhunters didn’t stand much of a chance against Dash Rendar, despite the missiles I shot his way.


Match 2 – Victory Against the TIE-Punisher

TIE Punisher RedlineThe only match I won, I went up against a similar „let’s try the new bombers“-list.

This list was build around the TIE-Punisher, piloted in this match by Redline, which came out along with the K-Wing, bringing many similar upgrades to the Imperium.

Redline was supported, oddly enough, by a TIE-Defender and a TIE-Advanced. As high tech as the Imperium gets.

It was a good match-up, as my alpha strike list could really shine with its alpha strike against Redline. Moreover, my Ion Bomb helped me keep the TIE-Defender in place.

The result: today’s one and only victory for Miranda Doni.


Match 3- The Imperium’s Finest

X-Wing Dark VaderIn my third match, I went up against the first hard tournament list.

  • Darth Vader in a TIE-Advanced with the TIE/x1 Title and Advanced Targeting Computer
  • Whisper in a TIE-Phantom with Veteran Instincts and Advanced Cloaking Device
  • Soontir Fel in a TIE-Interceptor with Autothrusters and Push the Limit

Too many very elusive, slippery and hard-to-hit ships assembled there. I even scored a few hits on Whisper, but stood no chance against this lean, mean tournament-maschine.


To Be Continued…

My final two matches and my closing thoughts about the K-Wing in part 2.

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K-Wing Size Comparison
Star Wars, X-Wing

X-Wing Miniatures – Look at the Size of that K-Wing!

K-Wing Size Comparison

Yesterday, I posted some musings about the new Rebel K-Wing for the X-Wing miniature game.

Today, the miniature arrived in the mail. Opening the box, I was surprised at how large the ship and the blister are! Look at the comparison above.

I knew the K-Wing was a very large „small ship“, i.e. a ship that flies on a regular small base like the X-Wing or TIE-Fighter, not a large one like the Millennium Falcon, the Outrider or the Slave I.

Still, the K-Wing seems to bridge that border more than I would have guessed, introducing (I think?) a new blister size too, sitting half-way between the regular small ships and the larger ones.

  • Where you surprised by the size of the K-Wing?
  • Have there been ships in the previous six waves that came in this larger blister format?
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X-Wing Miniatures K-Wing Tournament
Star Wars, X-Wing

X-Wing – K-Wing Alpha Strike Tournament List Musings

The Wave 7 ships for the X-Wing miniatures game are out, including the new K-Wing bomber for the Rebels.

It is easily my favourite among the new ships, both because I have a soft spot for the Rebels and because its Imperial counterpart, the TIE-Punisher, feels too close to the TIE-Bomber, visually and in the game.

So my K-Wing is ordered and should arrive soon. Time to try flying the new Rebel bomber in a tournament. But what kind of list would work?


K-Wing Star Pilot – Miranda Doni

Miranda Doni K-Wing Ship

Miranda Doni appears to be the pilot of choice in most ideas for K-King lists. It’s not hard to see why:

  • Her abilitiy to spend shields to up the damage makes her an excellent weapons platform.
  • Her ability to regenerate shields by trading in damage dice makes her an excellent end-game-pilot, doubly so given the K-Wing’s turret.

This in mind, here is a fully souped-up Miranda Doni-build I want to try.

  • K-Wing – Miranda Doni (29) with Twin Laser Turret (6), Recon Specialist (3), Homing Missiles (5), Seismic Charges (2) and Extra Munitions (2)

It may be a bit much (47 points in a ship), but I hopefully get to try all the different K-Wing tricks and new toys.

A Homing Missile with 5 dice (with Miranda spending a shield) and no evade tokens? Ouch!

Double-tap Laser Turrent with double Focus tokens? A nice end game, allowing Miranda to generate a shield each turn and still deal reasonable damage.


Airen Cracken & the Bandit Wingmen

Z-95 Airen Cracken

Miranda is made for end game wars of attrition (I believe).

The rest of my list is made to get her there and eliminate the kind of threads that could take her out with concentrated fire.

Going with the missile-theme, these three z-95 Headhunters, complete with Airen Cracken and his useful lend-others-an-action-ability should provide both an early-game punch to take out a thread quickly and leave me with a few blockers to make life hard for anyone chasing Miranda.

  • Z-95 – Airen Cracken (19) with Cluster Missiles (4)
  • Z-95 – Bandit Squadron Pilot (12) with Ion Pulse Missiles (3)
  • Z-95 – Bandit Squardon Pilot (12) with Advanced Homing Missiles (3)

Missiles in a Tournament? Can it work?

X-Wing K-Wing Extra MunitionsConventional wisdom has it, missiles and torpedos in X-Wing are rarely worth it, especially in tournaments.

The K-Wing and TIE-Punisher seems largely designed around trying to change that, and with upgrades such as Extra Munititions, they at least get a few more shots.

This list likely isn’t going to win … say .. a regional championship, but with a heavy alpha punch and a solid end-game plan, I am interested to find out what the K-Wing can bring.

Let me know what you think!

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